So you may want to go ahead and update in anticipation of that. See the relevant developer announcement on the News and Updates page. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code. Beginning Japp updates will also need to follow the same requirements. ![]() you must use Xcode 6.0 or later by that point): 64-bit and iOS 8 Requirements for App UpdatesĪs we announced in October, beginning on Februnew iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. ![]() You can use Xcode 5.1 on Mountain Lion or Mavericks, but you can only develop against the iOS 7.1 SDK (and no Swift).īy the way, effective February 15th, 2015, you cannot submit apps to the store that were developed using an SDK prior to iOS 8 (i.e. Works with smartphones and tablet devices connected to the Internet using one of the recommended browsers. If you want to develop using the iOS 8.0 SDK, you need Xcode 6.0 or later. Mobile Devices Compatible with most mobile devices, including iOS, Android, and Windows Mobile. ![]() ![]() The aforementioned Downloads page confirms that it requires Mavericks or Yosemite. Xcode 6.1 requires Mac OS X 10.9.4 (Mavericks) or later according to the App Store. You need Xcode 6.1 to develop with the iOS 8.1 SDK. As a licensed developer, you can download versions of Xcode at the Downloads for Apple Developers page.
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